Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players55,398 Active3,239 Wipes · 3 h162 48 h

Station XX-15212 · no signal

Rust Ca Test

Offline 185.189.255.32:35100 checked 14d ago

trio moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,212
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15212 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 11:52 UTC14d ago M0.0steady 0 – – running 0
Tue 13 Oct, 21:19 UTC15d ago M0.0steady 0 – 0.6 days 0
Wed 7 Oct, 19:39 UTC21d ago M0.0steady 0 – 6.1 days 0
Fri 2 Oct, 19:13 UTC26d ago M0.0steady 1 halved by day 1 5 days 1
Thu 1 Oct, 17:48 UTC FW27d ago M0.0rising 1 – 1.1 days 0
Wed 23 Sep, 19:39 UTC35d ago M0.0falling 0 – – 7.9 days 1
Thu 17 Sep, 11:19 UTC41d ago M0.0falling 0 – 6.3 days 1
Wed 16 Sep, 23:36 UTC42d ago M0.0steady 1 – 0.5 days 1
Wed 16 Sep, 15:01 UTC42d ago M0.0rising 1 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 16 on average
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404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average
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404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · trio · monthly · 11 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Ca Test?

Rust Ca Test runs a procedural map of size 4,000 with seed 28207417, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name test_ju_v3.

Which settings and rules apply on Rust Ca Test?

No gather rate appears in the name of Rust Ca Test. You can have up to 3 players in a group (trio). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Rust Ca Test?

Rust Ca Test is not responding at this moment and is offline, last seen 14 days 22 hours ago.

How does Rust Ca Test rank against other Rust servers?

Over the last seven days, Rust Ca Test recorded enough player hours to reach #15,212 worldwide, placing it in the top 70% of all ranked servers. The ranking for trio puts it at #521.

Server details

How reliably does Rust Ca Test stay online?

Rust Ca Test is down at the moment; the last recorded contact was 14 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust Ca Test hosted?

A region is not published by Rust Ca Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.32:35100.

Which Rust version is Rust Ca Test running?

Rust network protocol 2634 and build 167781 on Windows is what Rust Ca Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Ca Test?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does Rust Ca Test run its wipes?

No next wipe can be predicted for Rust Ca Test, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 14 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on Rust Ca Test mean?

Tags published by Rust Ca Test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Ca Test appear?

The Rust Server Trends lists that take in Rust Ca Test are: Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

Connecting

How do you connect to Rust Ca Test?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.32:35100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustcasta.ru/.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.