Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players53,904 Active3,130 Wipes · 3 h120 48 h

Station XX-5553 · recording

Hosted by SurvivalHost.ORG

Online 185.189.255.28:35400 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,553
top 25%
Last wipe
24d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5553 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
3.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 10:13 UTC24d ago M0.0steady 1 – running 1
Fri 2 Oct, 08:26 UTC27d ago M0.0rising 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
7/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 79 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 76 on average
41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average
88/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hosted by SurvivalHost.ORG?

Generated by the game, the map on Hosted by SurvivalHost.ORG is procedural, size 2,000 with seed 121315421. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Hosted by SurvivalHost.ORG?

You will find no gather rate in the name of Hosted by SurvivalHost.ORG. Up to 10 players can be in a group. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Hosted by SurvivalHost.ORG?

At this moment, Hosted by SurvivalHost.ORG records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does Hosted by SurvivalHost.ORG rank against other Rust servers?

The last seven days of player hours place Hosted by SurvivalHost.ORG at #5,553, in the top 25% of all ranked servers.

Server details

How reliably does Hosted by SurvivalHost.ORG stay online?

Hosted by SurvivalHost.ORG is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Does Hosted by SurvivalHost.ORG hold a steady tick rate?

Across the last 48 hours it averaged 358 server fps, with a floor of 288. The world held up to 15,997 entities at its peak, buildings and deployables included. It reached a ceiling of 4,144 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Hosted by SurvivalHost.ORG run from?

Nothing about a region comes from Hosted by SurvivalHost.ORG. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.189.255.28:35400 is the address it uses.

Which Rust version is Hosted by SurvivalHost.ORG running?

On Windows, Hosted by SurvivalHost.ORG runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Hosted by SurvivalHost.ORG?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does Hosted by SurvivalHost.ORG wipe, and on which days?

The force wipe is the only wipe Hosted by SurvivalHost.ORG takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 24 days 15 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Hosted by SurvivalHost.ORG mean?

The game's server browser reads the tags Hosted by SurvivalHost.ORG publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Hosted by SurvivalHost.ORG appear?

These Rust Server Trends lists include Hosted by SurvivalHost.ORG: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Hosted by SurvivalHost.ORG?

Enter client.connect 185.189.255.28:35400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.