Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station EU-1263 · recording

USSR |Classic |Для Новичков

Online EU 185.189.255.27:35000 checked 11m ago

weekly wipes vanillaoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
6
peak 33
Rank
#1,263
top 6% · #514 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 3h
Fri 30 Oct, 14:53 UTC
Seismic record · station EU-1263 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 14:53 UTC, in 1d 3h. Every 7 days · medium confidence

usual gap
6.6 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
32players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 1d 3hFri 30 Oct, 14:53 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 8d 3hFri 6 Nov, 14:56 UTC
  4. 15d 3hFri 13 Nov, 14:59 UTC
  5. 22d 3hFri 20 Nov, 15:02 UTC
  6. 29d 3hFri 27 Nov, 15:04 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 36d 3hFri 4 Dec, 15:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:51 UTC5d ago M1.5rising 33 – running 3
Fri 16 Oct, 14:55 UTC12d ago M1.3rising 25 halved by day 6 7 days 5
Fri 9 Oct, 14:53 UTC19d ago M1.6rising 39 halved by day 4 7 days 2
Thu 1 Oct, 17:57 UTC FW27d ago M1.2rising 15 halved by day 6 7.9 days 0
Fri 25 Sep, 14:49 UTC33d ago M1.4rising 27 halved by day 2 6.1 days 1
Fri 18 Sep, 14:50 UTC40d ago M1.3rising 18 halved by day 2 7 days 0
Thu 17 Sep, 14:55 UTC41d ago M1.1rising 15 – 1 days 1
Tue 15 Sep, 10:06 UTC44d ago M0.6rising 4 held half 2.2 days 0
Mon 14 Sep, 16:06 UTC44d ago M0.6rising 4 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
51/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average
66/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 216 on average
89/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on USSR |Classic |Для Новичков?

Generated by the game, the map on USSR |Classic |Для Новичков is procedural, size 4,250 with seed 407517. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on USSR |Classic |Для Новичков?

The name of USSR |Classic |Для Новичков gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on USSR |Classic |Для Новичков right now?

A reading taken now shows 2 players on USSR |Classic |Для Новичков, which has 100 slots. Averaged across the last seven days the population was 6 players, reaching a peak of 33. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 3 players.

How does USSR |Classic |Для Новичков rank against other Rust servers?

USSR |Classic |Для Новичков is #514 in Europe and #1,263 worldwide on the past week's player hours, within the top 6% of ranked servers.

Server facts

How reliably does USSR |Classic |Для Новичков stay online?

USSR |Classic |Для Новичков is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Does USSR |Classic |Для Новичков hold a steady tick rate?

Across the last 48 hours it averaged 145 server fps, with a floor of 103. At its highest, it carried 111,678 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,855 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is USSR |Classic |Для Новичков hosted?

The EU tag is how USSR |Classic |Для Новичков lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.27:35000 is the address it uses.

Which Rust version is USSR |Classic |Для Новичков running?

Rust network protocol 2635 and build 168909 on Windows is what USSR |Classic |Для Новичков runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on USSR |Classic |Для Новичков?

32 players, on average, was the busiest crowd at its recent wipes. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

On what timetable does USSR |Classic |Для Новичков run its wipes?

About every 6.6 days is how often USSR |Classic |Для Новичков has wiped lately. Friday 30 October at 14:53 UTC is when its next wipe is due. The present world dates from 5 days 20 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on USSR |Classic |Для Новичков mean?

Tags published by USSR |Classic |Для Новичков and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does USSR |Classic |Для Новичков appear?

These Rust Server Trends lists include USSR |Classic |Для Новичков: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to USSR |Classic |Для Новичков?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.27:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://vk.ru/rustussrrus.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.