Station XX-15461 · no signal
SERVER TEST
Offline 185.189.255.249:35600 checked 16d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,461
- top 71%
- Last wipe
- 20d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 4.1 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC20d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 10:07 UTC27d ago | M0.0■steady | 1 | halved by day 1 | 6.2 days | 1 | |
| Tue 22 Sep, 17:30 UTC36d ago | M0.0▲rising | 1 | halved by day 3 | 9.7 days | 0 | |
| Fri 18 Sep, 20:53 UTC40d ago | M0.3▲rising | 2 | held half | 3.9 days | 0 | |
| Fri 18 Sep, 14:36 UTC40d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Mon 14 Sep, 12:52 UTC45d ago | M0.0▲rising | 2 | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SERVER TEST?
Generated by the game, the map on SERVER TEST is procedural, size 3,600 with seed 121315421. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on SERVER TEST?
The name of SERVER TEST gives no gather rate. Up to 10 players can be in a group. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on SERVER TEST?
No players are recorded on SERVER TEST at this moment; it is offline, and the last sighting was 16 days 16 hours ago.
How does SERVER TEST rank against other Rust servers?
The last seven days of player hours place SERVER TEST at #15,461, in the top 71% of all ranked servers.
Server facts
How reliably does SERVER TEST stay online?
No contact with SERVER TEST right now, and the last recorded contact was 16 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does SERVER TEST run from?
Nothing about a region comes from SERVER TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.189.255.249:35600.
Which Rust version is SERVER TEST running?
Rust network protocol 2634 and build 167231 on Windows is what SERVER TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on SERVER TEST?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does SERVER TEST wipe, and on which days?
The force wipe is the only wipe SERVER TEST takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 20 days 21 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on SERVER TEST mean?
These are the tags SERVER TEST publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SERVER TEST appear?
You will find SERVER TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to SERVER TEST?
Enter client.connect 185.189.255.249:35600 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
