Station XX-16773 · no signal
testing
Offline 185.189.255.249:35400 checked 29d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,773
- top 70%
- Last wipe
- 30d ago
- weekly schedule
- Next wipe
- 4d 17h
- Tue 3 Nov, 11:31 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 11:31 UTC, in 4d 17h. Its weekly schedule tag · low confidence
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 4d 17hTue 3 Nov, 11:31 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 11d 17hTue 10 Nov, 11:31 UTC
- 18d 17hTue 17 Nov, 11:31 UTC
- 25d 17hTue 24 Nov, 11:31 UTC
- 32d 17hTue 1 Dec, 11:31 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 39d 17hTue 8 Dec, 11:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 27 Sep, 07:47 UTC32d ago | M0.0■steady | 2 | held half | 2.2 days | 2 | |
| Sat 26 Sep, 09:48 UTC33d ago | M0.3▲rising | 2 | – | 0.9 days | 0 | |
| Fri 25 Sep, 14:19 UTC34d ago | M0.0▲rising | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on testing?
The procedural map on testing is size 2,500 with seed 53296983, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on testing?
No gather rate appears in the name of testing. 5 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on testing?
No players are recorded on testing at this moment; it is offline, and the last sighting was 29 days 2 hours ago.
How does testing rank against other Rust servers?
On player hours for the past week, testing sits at #16,773, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does testing stay online?
testing is down at the moment; the last recorded contact was 29 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does testing run from?
A region is not published by testing. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.189.255.249:35400.
What build of Rust does testing use?
Rust network protocol 2633 and build 165217 on Windows is what testing runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on testing?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does testing wipe, and on which days?
The prediction is taken from its tag, since testing has too few wipes on record to confirm the schedule. Tuesday 3 November at 11:31 UTC is when its next wipe is due. The present world dates from 30 days 6 hours. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on testing mean?
Tags published by testing and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Teams are capped at 5 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does testing appear?
These Rust Server Trends lists include testing: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
What steps get you onto testing?
Enter client.connect 185.189.255.249:35400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.