Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station EU-9774 · recording

test gr

Online EU 185.189.255.249:35100 checked 12m ago

duo weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,774
top 44% · #2238 in EU
Last wipe
8d ago
weekly schedule
Next wipe
5d 10h
Tue 3 Nov, 17:07 UTC
Seismic record · station EU-9774 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 17:07 UTC, in 5d 10h. Its weekly schedule tag · low confidence

usual gap
12.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 2

Coming wipes

  1. 5d 10hTue 3 Nov, 17:07 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 12d 10hTue 10 Nov, 17:07 UTC
  4. 19d 10hTue 17 Nov, 17:07 UTC
  5. 26d 10hTue 24 Nov, 17:07 UTC
  6. 33d 10hTue 1 Dec, 17:07 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 40d 10hTue 8 Dec, 17:07 UTC

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 17:07 UTC8d ago M0.5rising 4 – running 1
Thu 1 Oct, 18:12 UTC FW27d ago M0.0rising 1 halved by day 1 19 days 0
Sun 27 Sep, 18:53 UTC31d ago M0.0rising 2 held half 4 days 1
Tue 15 Sep, 01:31 UTC44d ago M0.0rising 1 halved by day 3 12.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
0/ 100
1/ 100
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
3/ 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 EU · duo · weekly · 3 on average
0/ 200
RustForNoobs.com | Solo/Duo | Weekly | EU EU · duo · weekly · 92 on average
4/ 150
RustForNoobs.com | Mondays | Solo/Duo | EU EU · duo · weekly · 64 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test gr?

The procedural map on test gr is size 3,500 with seed 121315422, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on test gr?

You will find no gather rate in the name of test gr. You can have up to 2 players in a group (duo). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on test gr?

0 of the 50 slots on test gr are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How does test gr rank against other Rust servers?

For player hours across the last seven days, test gr takes #9,774 overall and #2,238 in Europe, inside the top 44% of all ranked servers. The ranking for duo puts it at #330.

Server details

How reliably does test gr stay online?

test gr is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does test gr hold a steady tick rate?

The 48-hour average is 428 server fps; 349 is the lowest observed. The world held up to 25,411 entities at its peak, buildings and deployables included. It reached a ceiling of 2,300 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does test gr run from?

The EU tag is how test gr lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.249:35100 is the address it uses.

What build of Rust does test gr use?

Rust network protocol 2635 and build 168909 on Windows is what test gr runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on test gr?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does test gr run its wipes?

Its schedule cannot be confirmed, as too few of test gr's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Tuesday 3 November at 17:07 UTC. It has run its current world for 8 days 13 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on test gr mean?

Tags published by test gr and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does test gr appear?

These Rust Server Trends lists include test gr: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto test gr?

To join, enter client.connect 185.189.255.249:35100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/public124254208 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.