Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-15841 · no signal

ASTRAL RUST | MAIN X2 | NO LIMIT

Offline 185.189.255.249:35000 checked 18d ago

2x monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,841
top 72%
Last wipe
25d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15841 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
12players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 12:30 UTC25d ago M1.1rising 12 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 809 on average
256/ 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 372 on average
92/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
40/ 150
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average
31/ 50
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 279 on average
75/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 153 on average
110/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ASTRAL RUST | MAIN X2 | NO LIMIT?

The procedural map on ASTRAL RUST | MAIN X2 | NO LIMIT is size 4,000 with seed 121315421, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ASTRAL RUST | MAIN X2 | NO LIMIT?

Its name points to a gather rate of 2x on ASTRAL RUST | MAIN X2 | NO LIMIT. 999 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on ASTRAL RUST | MAIN X2 | NO LIMIT right now?

ASTRAL RUST | MAIN X2 | NO LIMIT is not responding at this moment and is offline, last seen 18 days 9 hours ago.

How does ASTRAL RUST | MAIN X2 | NO LIMIT rank against other Rust servers?

On player hours for the past week, ASTRAL RUST | MAIN X2 | NO LIMIT sits at #15,841, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does ASTRAL RUST | MAIN X2 | NO LIMIT stay online?

As recorded now, ASTRAL RUST | MAIN X2 | NO LIMIT is not reachable, the last contact having been 18 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is ASTRAL RUST | MAIN X2 | NO LIMIT hosted?

No region is published by ASTRAL RUST | MAIN X2 | NO LIMIT. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.249:35000.

What build of Rust does ASTRAL RUST | MAIN X2 | NO LIMIT use?

ASTRAL RUST | MAIN X2 | NO LIMIT is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ASTRAL RUST | MAIN X2 | NO LIMIT?

12 players, on average, was the busiest crowd at its recent wipes. 30 hours into the latest wipe, the crowd reached its peak.

On what timetable does ASTRAL RUST | MAIN X2 | NO LIMIT run its wipes?

Once a month ASTRAL RUST | MAIN X2 | NO LIMIT wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 25 days 17 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on ASTRAL RUST | MAIN X2 | NO LIMIT mean?

The game's server browser reads the tags ASTRAL RUST | MAIN X2 | NO LIMIT publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts999 (Group limit): The team limit is 999; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ASTRAL RUST | MAIN X2 | NO LIMIT appear?

These Rust Server Trends lists include ASTRAL RUST | MAIN X2 | NO LIMIT: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

What steps get you onto ASTRAL RUST | MAIN X2 | NO LIMIT?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.249:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts999,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts999
Group limit The team limit is 999.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.