Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-5696 · no signal

Aurora Combat

Offline 185.189.255.23:35100 checked 2h ago

weekly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#5,696
top 26%
Last wipe
8d ago
weekly schedule
Next wipe
5d 2h
Tue 3 Nov, 14:52 UTC
Seismic record · station XX-5696 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 14:52 UTC, in 5d 2h. Its weekly schedule tag · low confidence

usual gap
5.1 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 5d 2hTue 3 Nov, 14:52 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 12d 2hTue 10 Nov, 14:52 UTC
  4. 19d 2hTue 17 Nov, 14:52 UTC
  5. 26d 2hTue 24 Nov, 14:52 UTC
  6. 33d 2hTue 1 Dec, 14:52 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 40d 2hTue 8 Dec, 14:52 UTC

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 14:52 UTC8d ago M0.0steady 4 – running 4
Mon 19 Oct, 15:07 UTC9d ago M0.3rising 4 – 1 days 2
Sat 17 Oct, 11:25 UTC12d ago M0.3rising 4 held half 2.2 days 2
Fri 16 Oct, 13:31 UTC12d ago M0.3rising 4 – 0.9 days 2
Tue 6 Oct, 22:24 UTC22d ago M1.0rising 9 held half 9.6 days 0
Thu 1 Oct, 20:31 UTC FW27d ago M0.7rising 5 held half 5.1 days 0
Thu 24 Sep, 16:06 UTC34d ago M0.7rising 5 halved by day 4 7.2 days 0
Wed 16 Sep, 16:45 UTC42d ago M0.9rising 9 halved by day 3 8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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0/ 200
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ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 5 on average
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RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average
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Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average
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CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 62 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Aurora Combat?

The procedural map on Aurora Combat is size 3,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Aurora Combat?

The name of Aurora Combat gives no gather rate. Up to 10 players can be in a group. In battlefield mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Aurora Combat right now?

Aurora Combat is not responding at this moment and is offline, last seen 2 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does Aurora Combat rank against other Rust servers?

The last seven days of player hours place Aurora Combat at #5,696, in the top 26% of all ranked servers.

Server facts

How reliably does Aurora Combat stay online?

No contact with Aurora Combat right now, and the last recorded contact was 2 hours ago. The uptime it reports puts its last restart about 43 minutes ago. It was up 21% of the time across the last 7 full days: 36 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

How well does Aurora Combat perform under load?

The 48-hour average is 509 server fps; 509 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 1,278. Its highest memory use was 971 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Aurora Combat hosted?

A region is not published by Aurora Combat. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.23:35100 is the address it uses.

Which Rust version is Aurora Combat running?

On Windows, Aurora Combat runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Aurora Combat?

4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 25 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does Aurora Combat wipe, and on which days?

The prediction follows its tag, because too few of Aurora Combat's wipes are on record to confirm its schedule. Tuesday 3 November at 14:52 UTC is when its next wipe is due. It has run its current world for 8 days 21 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Aurora Combat mean?

These are the tags Aurora Combat publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Aurora Combat appear?

These Rust Server Trends lists include Aurora Combat: Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Aurora Combat?

Enter client.connect 185.189.255.23:35100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.