Station XX-14521 · no signal
Tatarstan Bugulma
Offline 185.189.255.19:35700 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,521
- top 65%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 4.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 05:12 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 10:27 UTC31d ago | M0.3▲rising | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Tatarstan Bugulma?
Tatarstan Bugulma runs a procedural map of size 3,600 with seed 2147483647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Tatarstan Bugulma?
The name of Tatarstan Bugulma gives no gather rate. The group limit is 10 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Tatarstan Bugulma?
Tatarstan Bugulma is not responding at this moment and is offline, last seen 25 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Tatarstan Bugulma rank against other Rust servers?
The last seven days of player hours place Tatarstan Bugulma at #14,521, in the top 65% of all ranked servers.
Server details
How reliably does Tatarstan Bugulma stay online?
Tatarstan Bugulma is down at the moment; the last recorded contact was 25 hours ago. The uptime it reports puts its last restart about 21 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. 28 September 2026 is when Rust Server Trends first recorded it.
How well does Tatarstan Bugulma perform under load?
Across the last 48 hours it averaged 44 server fps, with a floor of 35. The world held up to 80,619 entities at its peak, buildings and deployables included. It reached a ceiling of 2,327 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Tatarstan Bugulma run from?
A region is not published by Tatarstan Bugulma. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.19:35700.
Which Rust version is Tatarstan Bugulma running?
Tatarstan Bugulma is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Tatarstan Bugulma?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 11 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Tatarstan Bugulma run its wipes?
Once a month Tatarstan Bugulma wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 17 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Tatarstan Bugulma mean?
These are the tags Tatarstan Bugulma publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Tatarstan Bugulma appear?
The Rust Server Trends lists that take in Tatarstan Bugulma are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Tatarstan Bugulma?
To join, enter client.connect 185.189.255.19:35700 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
