Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station EU-7424 · recording

DragonLost | DUO

Online EU 185.189.255.19:35500 checked 14m ago

duo moddedoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
0
peak 2
Rank
#7,424
top 33% · #2031 in EU
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-7424 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in EU, and #303 of the duo servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.8 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 17:17 UTC4d ago M0.0rising 1 – running 0
Thu 22 Oct, 21:31 UTC6d ago M0.0steady 0 – 1.8 days 0
Wed 21 Oct, 14:49 UTC8d ago M0.0steady 0 – 1.3 days 0
Sun 11 Oct, 14:46 UTC18d ago M0.5rising 3 halved by day 6 10 days 0
Thu 1 Oct, 18:00 UTC FW27d ago M0.5rising 3 halved by day 1 9.9 days 0
Wed 23 Sep, 22:20 UTC35d ago M0.0rising 1 halved by day 4 7.8 days 0
Wed 23 Sep, 14:44 UTC36d ago M0.0rising 1 – 0.3 days 0
Sun 13 Sep, 14:49 UTC46d ago M0.3rising 2 halved by day 4 10 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
8/ 100
7/ 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
6/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
5/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
4/ 550
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 EU · duo · weekly · 3 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on DragonLost | DUO?

The procedural map on DragonLost | DUO is size 4,250 with seed 1960958473, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on DragonLost | DUO?

No gather rate appears in the name of DragonLost | DUO. 2 players is the most a group can hold (duo). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on DragonLost | DUO right now?

At this moment, DragonLost | DUO records 2 players across 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 2 players.

How does DragonLost | DUO rank against other Rust servers?

The last seven days of player hours place DragonLost | DUO at #7,424, in the top 33% of all ranked servers and #2,031 in Europe. Within duo, it places #303.

Server facts

How reliably does DragonLost | DUO stay online?

DragonLost | DUO is up at the moment. The uptime it reports puts its last restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does DragonLost | DUO hold a steady tick rate?

Across the last 48 hours it averaged 59 server fps, with a floor of 46. At its highest, it carried 126,327 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,165 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does DragonLost | DUO run from?

In Europe DragonLost | DUO lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.19:35500.

Which Rust version is DragonLost | DUO running?

Rust network protocol 2635 and build 168909 on Windows is what DragonLost | DUO runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on DragonLost | DUO?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 25 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

On what timetable does DragonLost | DUO run its wipes?

No next wipe can be predicted for DragonLost | DUO, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 21 hours.

Lists and tags

What do the server tags on DragonLost | DUO mean?

The game's server browser reads the tags DragonLost | DUO publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DragonLost | DUO appear?

These Rust Server Trends lists include DragonLost | DUO: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Connecting

What steps get you onto DragonLost | DUO?

To join, enter client.connect 185.189.255.19:35500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://dragonlost.ru is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.