Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station XX-4685 · recording

only us

Online 185.189.255.19:35200 checked 9m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
0
peak 2
Rank
#4,685
top 21%
Last wipe
13d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4685 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0008:0015:0023:0006:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0008:0015:0023:0006:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
14.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC14d ago M0.3rising 2 – running 0
Wed 14 Oct, 19:27 UTC14d ago M0.3rising 2 – 0.8 days 0
Thu 17 Sep, 10:26 UTC42d ago M0.0rising 1 halved by day 1 27.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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6/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
3/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
5/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
3/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
0/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on only us?

The procedural map on only us is size 2,000 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on only us?

No gather rate appears in the name of only us. 10 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on only us?

A reading taken now shows 0 players on only us, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.

How does only us rank against other Rust servers?

The last seven days of player hours place only us at #4,685, in the top 21% of all ranked servers.

Operator and location

How reliably does only us stay online?

Right now, you can reach only us. Its reported uptime points to a restart about 23 hours ago. 120 of 168 hours in the last 7 full days were up time, 71% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does only us perform under load?

Its average server fps over the last 48 hours was 250, and it never dropped below 77. Buildings, deployables and all the rest of the world's entities brought it to a high of 19,568. It reached a ceiling of 1,595 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is only us hosted?

No region tag comes from only us, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.19:35200 is the address it uses.

Which Rust version is only us running?

Rust network protocol 2635 and build 168909 on Windows is what only us runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on only us?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does only us run its wipes?

The force wipe is the only wipe only us takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 20 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on only us mean?

Tags published by only us and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does only us appear?

You will find only us on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to only us?

Enter client.connect 185.189.255.19:35200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rustmaps.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.