Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players75,280 Active3,722 Wipes · 3 h228 48 h

Station EU-3124 · no signal

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10

Offline EU 185.189.255.197:35100 checked 1h ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
1
peak 7
Rank
#3,124
top 14% · #1172 in EU
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station EU-3124 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
+2into Thu 08:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 03:32 UTC5d ago – – – – – 1
Fri 23 Oct, 11:45 UTC6d ago – – – – – 0
Fri 23 Oct, 08:11 UTC6d ago – – – – – 0
Fri 23 Oct, 07:44 UTC6d ago – – – – – 1
Fri 23 Oct, 06:30 UTC6d ago – – – – – 0
Fri 16 Oct, 13:26 UTC13d ago M0.0steady 5 halved by day 3 6.7 days 5
Wed 14 Oct, 08:39 UTC15d ago – – – – – 4
Wed 14 Oct, 06:56 UTC15d ago – – – – – 1
Wed 14 Oct, 05:42 UTC15d ago M0.6rising 5 held half 2.3 days 1
Tue 13 Oct, 13:44 UTC16d ago – – – – – 3
Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

The procedural map on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 is size 4,000 with seed 1709, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

Going by its name, SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 runs 2x gather. 10 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 right now?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 is not responding at this moment and is offline, last seen 1 hours ago. Across seven days this server recorded an average of 1 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 3 players.

How does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 rank against other Rust servers?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 is #1,172 in Europe and #3,124 worldwide on the past week's player hours, within the top 14% of ranked servers.

Server details

How reliably does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 stay online?

No contact with SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 right now, and the last recorded contact was 1 hours ago. Going by the uptime figure it reports, it restarted about 28 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 perform under load?

Its average server fps over the last 48 hours was 63, and it never dropped below 44. At its highest, it carried 102,195 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,317 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 run from?

The EU tag is how SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.197:35100.

What build of Rust does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 use?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 wipe, and on which days?

None of the resets at SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 mean?

The game's server browser reads the tags SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 appear?

You will find SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

To join, enter client.connect 185.189.255.197:35100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.