Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station EU-6807 · recording

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG

Online EU 185.189.255.18:35000 checked 10m ago

biweekly wipes moddedoxide
Connect
Players now
2/ 200
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,807
top 31% · #1963 in EU
Last wipe
20d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-6807 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 16:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
4.1 daysbetween real wipes
wipe-day peak
7players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 21d 6hThu 19 Nov, 16:08 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC20d ago M0.6rising 5 – running 1
Sun 4 Oct, 14:41 UTC24d ago M1.0rising 9 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. EU · groups of 10+ · 1000x · biweekly · 3 on average
1/ 30
[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 EU · groups of 8+ · 1000x · biweekly · 1 on average
0/ 50
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average
5/ 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average
220/ 210
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average
70/ 95
AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10 EU · groups of 50+ · 5x · 12 on average
11/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs a procedural map of size 3,250 with seed 1844192820, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG gives no gather rate. The group limit is 200 players. It plays in battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

At this moment, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG records 2 players across 200 slots. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 2 players.

How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG rank against other Rust servers?

For player hours across the last seven days, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG takes #6,807 overall and #1,963 in Europe, inside the top 31% of all ranked servers.

Server details

How reliably does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG stay online?

As recorded now, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is running. Its reported uptime points to a restart about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG perform under load?

The 48-hour average is 59 server fps; 20 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 64,273. It reached a ceiling of 2,328 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hosted?

With its EU tag, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.18:35000.

What build of Rust does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG use?

On Windows, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

7 players, on average, was the busiest crowd at its recent wipes. 47 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe, and on which days?

Its schedule cannot be confirmed, as too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 20 days 17 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG mean?

Tags published by RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts200 (Group limit): Each team can hold up to 200; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG appear?

You will find RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust battlefield servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who is behind RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Both RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and 3 other servers we track publish a rust-way.ru hostname, so the same operator most likely runs them.

Join the server

What steps get you onto RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.18:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at http://rust-way.ru.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^i,EU,gmvanilla,cs168909,ts200,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players Slots: 200.
ts200
Group limit Each team can hold up to 200.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.