Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players38,989 Active2,838 Wipes · 3 h134 48 h

Station EU-3352 · recording

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 7m ago

biweekly wipes carbon
Connect
Players now
1/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,352
top 15% · #1267 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
8h
Fri 30 Oct, 14:01 UTC
Seismic record · station EU-3352 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 10:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 8h. Its biweekly schedule tag · low confidence

usual gap
13.8 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
33%else halves by day 7

Coming wipes

  1. 8hFri 30 Oct, 14:01 UTC
  2. 6d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hFri 13 Nov, 14:01 UTC
  4. 28d 8hFri 27 Nov, 14:01 UTC
  5. 34d 13hThu 3 Dec, 19:00 UTCFW
  6. 42d 8hFri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago M1.0rising 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago M0.6rising 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC42d ago M0.7rising 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC44d ago M0.7rising 5 held half 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
378/ 375
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 142 on average
118/ 150
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 67 on average
162/ 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 45 on average
75/ 200
Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 42 on average
85/ 200
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 26 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RedLine#2 -VANILLA-?

Generated by the game, the map on RedLine#2 -VANILLA- is procedural, size 5,000 with seed 2141467120. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RedLine#2 -VANILLA-?

You will find no gather rate in the name of RedLine#2 -VANILLA-. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on RedLine#2 -VANILLA- right now?

1 of the 300 slots on RedLine#2 -VANILLA- are filled right now. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 4 players.

How does RedLine#2 -VANILLA- rank against other Rust servers?

The last seven days of player hours place RedLine#2 -VANILLA- at #3,352, in the top 15% of all ranked servers and #1,267 in Europe.

Server facts

How reliably does RedLine#2 -VANILLA- stay online?

Right now, you can reach RedLine#2 -VANILLA-. Going by the uptime figure it reports, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Does RedLine#2 -VANILLA- hold a steady tick rate?

Its average server fps over the last 48 hours was 168, and it never dropped below 139. The world held up to 141,391 entities at its peak, buildings and deployables included. It reached a ceiling of 3,816 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RedLine#2 -VANILLA- run from?

With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.189.255.167:35500.

What build of Rust does RedLine#2 -VANILLA- use?

Rust network protocol 2635 and build 168909 on Windows is what RedLine#2 -VANILLA- runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RedLine#2 -VANILLA-?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 20 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.

How often does RedLine#2 -VANILLA- wipe, and on which days?

Its schedule cannot be confirmed, as too few of RedLine#2 -VANILLA-'s wipes are on record; the prediction follows its tag instead. Friday 30 October at 14:01 UTC is when its next wipe is due. It has run its current world for 13 days 15 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on RedLine#2 -VANILLA- mean?

The game's server browser reads the tags RedLine#2 -VANILLA- publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RedLine#2 -VANILLA- appear?

You will find RedLine#2 -VANILLA- on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to RedLine#2 -VANILLA-?

Enter client.connect 185.189.255.167:35500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://redlineserver.gamestores.app is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.