Station EU-3352 · recording
RedLine#2 -VANILLA-
Online EU 185.189.255.167:35500 checked 7m ago
- Players now
- 1/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,352
- top 15% · #1267 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 8h
- Fri 30 Oct, 14:01 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Thu 10:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:01 UTC, in 8h. Its biweekly schedule tag · low confidence
- usual gap
- 13.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 33%else halves by day 7
Coming wipes
- 8hFri 30 Oct, 14:01 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 14d 8hFri 13 Nov, 14:01 UTC
- 28d 8hFri 27 Nov, 14:01 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 42d 8hFri 11 Dec, 14:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 14:01 UTC13d ago | M1.0▲rising | 9 | – | running | 0 | |
| Thu 1 Oct, 18:39 UTC FW28d ago | M0.6▲rising | 4 | halved by day 12 | 14.8 days | 0 | |
| Thu 17 Sep, 23:23 UTC42d ago | M0.7▲rising | 5 | halved by day 2 | 13.8 days | 0 | |
| Tue 15 Sep, 23:30 UTC44d ago | M0.7▲rising | 5 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RedLine#2 -VANILLA-?
Generated by the game, the map on RedLine#2 -VANILLA- is procedural, size 5,000 with seed 2141467120. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RedLine#2 -VANILLA-?
You will find no gather rate in the name of RedLine#2 -VANILLA-. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RedLine#2 -VANILLA- right now?
1 of the 300 slots on RedLine#2 -VANILLA- are filled right now. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 4 players.
How does RedLine#2 -VANILLA- rank against other Rust servers?
The last seven days of player hours place RedLine#2 -VANILLA- at #3,352, in the top 15% of all ranked servers and #1,267 in Europe.
Server facts
How reliably does RedLine#2 -VANILLA- stay online?
Right now, you can reach RedLine#2 -VANILLA-. Going by the uptime figure it reports, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.
Does RedLine#2 -VANILLA- hold a steady tick rate?
Its average server fps over the last 48 hours was 168, and it never dropped below 139. The world held up to 141,391 entities at its peak, buildings and deployables included. It reached a ceiling of 3,816 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RedLine#2 -VANILLA- run from?
With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.189.255.167:35500.
What build of Rust does RedLine#2 -VANILLA- use?
Rust network protocol 2635 and build 168909 on Windows is what RedLine#2 -VANILLA- runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RedLine#2 -VANILLA-?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 20 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.
How often does RedLine#2 -VANILLA- wipe, and on which days?
Its schedule cannot be confirmed, as too few of RedLine#2 -VANILLA-'s wipes are on record; the prediction follows its tag instead. Friday 30 October at 14:01 UTC is when its next wipe is due. It has run its current world for 13 days 15 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on RedLine#2 -VANILLA- mean?
The game's server browser reads the tags RedLine#2 -VANILLA- publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RedLine#2 -VANILLA- appear?
You will find RedLine#2 -VANILLA- on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to RedLine#2 -VANILLA-?
Enter client.connect 185.189.255.167:35500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://redlineserver.gamestores.app is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
