Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h387 48 h

Station EU-4123 · recording

RUSSIAN TEAM | WIPE 29/10

Online EU 185.189.255.162:35300 checked 12m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 7
Rank
#4,123
top 18% · #1493 in EU
Last wipe
7h ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4123 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5217:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 08:43 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
020040060080017:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 08:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
20.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 08:43 UTC
  3. 27d 16hThu 26 Nov, 08:43 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 08:43 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 08:43 UTC7h ago – – – – running 0
Fri 2 Oct, 00:08 UTC27d ago M0.5rising 3 – – 0
Thu 17 Sep, 15:47 UTC42d ago M0.0rising 2 halved by day 3 14.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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7/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
11/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
0/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
5/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
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PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RUSSIAN TEAM | WIPE 29/10?

The procedural map on RUSSIAN TEAM | WIPE 29/10 is size 4,250 with seed 1655269225, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RUSSIAN TEAM | WIPE 29/10?

You will find no gather rate in the name of RUSSIAN TEAM | WIPE 29/10. The group limit is 10 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RUSSIAN TEAM | WIPE 29/10 right now?

0 of the 200 slots on RUSSIAN TEAM | WIPE 29/10 are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 7. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does RUSSIAN TEAM | WIPE 29/10 rank against other Rust servers?

The last seven days of player hours place RUSSIAN TEAM | WIPE 29/10 at #4,123, in the top 18% of all ranked servers and #1,493 in Europe.

Server details

How reliably does RUSSIAN TEAM | WIPE 29/10 stay online?

Right now, you can reach RUSSIAN TEAM | WIPE 29/10. The uptime it reports puts its last restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RUSSIAN TEAM | WIPE 29/10 perform under load?

Its average server fps over the last 48 hours was 268, and it never dropped below 151. Buildings, deployables and all the rest of the world's entities brought it to a high of 100,071. It reached a ceiling of 3,391 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RUSSIAN TEAM | WIPE 29/10 hosted?

The EU tag is how RUSSIAN TEAM | WIPE 29/10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.162:35300.

What build of Rust does RUSSIAN TEAM | WIPE 29/10 use?

On Windows, RUSSIAN TEAM | WIPE 29/10 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RUSSIAN TEAM | WIPE 29/10?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 34 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does RUSSIAN TEAM | WIPE 29/10 run its wipes?

The prediction follows its tag, because too few of RUSSIAN TEAM | WIPE 29/10's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 7 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on RUSSIAN TEAM | WIPE 29/10 mean?

Tags published by RUSSIAN TEAM | WIPE 29/10 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSSIAN TEAM | WIPE 29/10 appear?

These Rust Server Trends lists include RUSSIAN TEAM | WIPE 29/10: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to join

What steps get you onto RUSSIAN TEAM | WIPE 29/10?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.162:35300 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://t.me/team_X_rust.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players The server has 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.