Station XX-15341 · recording
16.10 Global Rust x1 | Vanilla |
Online 185.189.255.147:35200 checked 12m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 33%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:25 UTC12d ago | M0.5▲rising | 3 | – | running | 0 | |
| Mon 12 Oct, 19:50 UTC16d ago | M0.0▲rising | 1 | held half | 3.7 days | 0 | |
| Sun 11 Oct, 09:45 UTC17d ago | M0.0■steady | 2 | – | 1.4 days | 2 | |
| Fri 2 Oct, 12:36 UTC26d ago | M0.6▲rising | 5 | halved by day 6 | 8.9 days | 1 | |
| Thu 1 Oct, 19:32 UTC FW27d ago | M0.7▲rising | 5 | – | 0.7 days | 0 | |
| Tue 22 Sep, 18:42 UTC36d ago | M0.6▲rising | 4 | halved by day 4 | 9 days | 0 | |
| Mon 14 Sep, 20:15 UTC44d ago | M0.3▲rising | 2 | held half | 7.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 16.10 Global Rust x1 | Vanilla |?
The procedural map on 16.10 Global Rust x1 | Vanilla | is size 4,250 with seed 1583848389, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 16.10 Global Rust x1 | Vanilla |?
Going by its name, 16.10 Global Rust x1 | Vanilla | runs 1x gather. The limit for a group is 4 players (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on 16.10 Global Rust x1 | Vanilla |?
0 of the 200 slots on 16.10 Global Rust x1 | Vanilla | are filled right now. The seven-day average for this server is 0 players.
How does 16.10 Global Rust x1 | Vanilla | rank against other Rust servers?
On player hours for the past week, 16.10 Global Rust x1 | Vanilla | sits at #15,341, which puts it inside the top 69% of every ranked server. It sits at #627 among quad servers.
Server facts
How reliably does 16.10 Global Rust x1 | Vanilla | stay online?
16.10 Global Rust x1 | Vanilla | is up at the moment. Its reported uptime points to a restart about 12 days 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does 16.10 Global Rust x1 | Vanilla | hold a steady tick rate?
Across the last 48 hours it averaged 106 server fps, with a floor of 92. Buildings, deployables and all the rest of the world's entities brought it to a high of 99,977. It reached a ceiling of 5,458 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is 16.10 Global Rust x1 | Vanilla | hosted?
Nothing about a region comes from 16.10 Global Rust x1 | Vanilla |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.189.255.147:35200 is the address it uses.
What build of Rust does 16.10 Global Rust x1 | Vanilla | use?
16.10 Global Rust x1 | Vanilla | is running Rust network protocol 2634 and build 167584 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on 16.10 Global Rust x1 | Vanilla |?
The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
How often does 16.10 Global Rust x1 | Vanilla | wipe, and on which days?
No next wipe can be predicted for 16.10 Global Rust x1 | Vanilla |, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 18 hours is how long the current world has been running.
Tags
What do the server tags on 16.10 Global Rust x1 | Vanilla | mean?
Tags published by 16.10 Global Rust x1 | Vanilla | and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): The server has 200 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 16.10 Global Rust x1 | Vanilla | appear?
These Rust Server Trends lists include 16.10 Global Rust x1 | Vanilla |: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.
Join the server
What steps get you onto 16.10 Global Rust x1 | Vanilla |?
To join, enter client.connect 185.189.255.147:35200 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
