Station XX-9030 · recording
Altrust #1
Online 185.189.255.110:35200 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,030
- top 41%
- Last wipe
- 7d ago
- monthly schedule
- Next wipe
- 6d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- usual gap
- 2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 21:16 UTC7d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 20 Oct, 22:10 UTC9d ago | M0.0■steady | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Altrust #1?
The procedural map on Altrust #1 is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Altrust #1?
You will find no gather rate in the name of Altrust #1. The group limit is 10 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Altrust #1 right now?
0 of the 50 slots on Altrust #1 are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does Altrust #1 rank against other Rust servers?
The last seven days of player hours place Altrust #1 at #9,030, in the top 41% of all ranked servers.
Server details
How reliably does Altrust #1 stay online?
Right now, you can reach Altrust #1. Going by the uptime figure it reports, it restarted about 4 days 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Does Altrust #1 hold a steady tick rate?
The 48-hour average is 369 server fps; 266 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,995. Memory use peaked at 3,626 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Altrust #1 run from?
No region is published by Altrust #1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.189.255.110:35200 is the address it uses.
Which Rust version is Altrust #1 running?
Rust network protocol 2635 and build 168909 on Windows is what Altrust #1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Altrust #1?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Altrust #1 wipe, and on which days?
The force wipe is the only wipe Altrust #1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 7 days 6 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Altrust #1 mean?
Tags published by Altrust #1 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Altrust #1 appear?
These Rust Server Trends lists include Altrust #1: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Altrust #1?
You can connect by pressing F1 in Rust and typing client.connect 185.189.255.110:35200 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
