Station XX-7607 · recording
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Online 185.189.255.106:35000 checked 10m ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,607
- top 34%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 04:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC21d ago | M0.3▲rising | 2 | – | running | 0 | |
| Wed 7 Oct, 09:14 UTC22d ago | M0.0▲rising | 2 | – | 0.3 days | 1 | |
| Sat 3 Oct, 16:15 UTC25d ago | M0.3▲rising | 2 | held half | 3.7 days | 0 | |
| Fri 2 Oct, 11:36 UTC27d ago | M0.3▲rising | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Generated by the game, the map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is procedural, size 2,500 with seed 1996107046. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
You will find no gather rate in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Up to 5 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now?
A reading taken now shows 0 players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which has 80 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.
How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?
Over the last seven days, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] recorded enough player hours to reach #7,607 worldwide, placing it in the top 34% of all ranked servers.
Server details
How reliably does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] stay online?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up at the moment. The uptime it reports puts its last restart about 6 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform under load?
Across the last 48 hours it averaged 394 server fps, with a floor of 307. At its highest, it carried 62,216 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,259 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run from?
Its name points to Europe, but [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.106:35000.
Which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] running?
On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 15 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run its wipes?
No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 22 hours.
Server tags
What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?
Tags published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp80 (Max players): 80 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear?
The Rust Server Trends lists that take in [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
To join, enter client.connect 185.189.255.106:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/public210065053 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
