Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station XX-7607 · recording

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 10m ago

moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,607
top 34%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7607 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 80 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC21d ago M0.3rising 2 – running 0
Wed 7 Oct, 09:14 UTC22d ago M0.0rising 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC25d ago M0.3rising 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC27d ago M0.3rising 2 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 76 on average
207/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average
77/ 160
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
1/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
3/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
106/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
98/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Generated by the game, the map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is procedural, size 2,500 with seed 1996107046. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

You will find no gather rate in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Up to 5 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now?

A reading taken now shows 0 players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which has 80 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?

Over the last seven days, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] recorded enough player hours to reach #7,607 worldwide, placing it in the top 34% of all ranked servers.

Server details

How reliably does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] stay online?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up at the moment. The uptime it reports puts its last restart about 6 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform under load?

Across the last 48 hours it averaged 394 server fps, with a floor of 307. At its highest, it carried 62,216 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,259 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run from?

Its name points to Europe, but [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.106:35000.

Which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] running?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 15 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run its wipes?

No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 22 hours.

Server tags

What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?

Tags published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp80 (Max players): 80 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear?

The Rust Server Trends lists that take in [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

To join, enter client.connect 185.189.255.106:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/public210065053 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp80
Max players 80 slots are available.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.