Station EU-6862 · recording
_Do not Join
Online EU 185.180.2.18:28276 checked 12m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,862
- top 31% · #1974 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 07:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on _Do not Join?
Generated by the game, the map on _Do not Join is procedural, size 3,700 with seed 1584316599. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on _Do not Join?
No gather rate appears in the name of _Do not Join. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on _Do not Join?
A reading taken now shows 0 players on _Do not Join, which has 30 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.
How does _Do not Join rank against other Rust servers?
_Do not Join is #1,974 in Europe and #6,862 worldwide on the past week's player hours, within the top 31% of ranked servers.
Server details
How reliably does _Do not Join stay online?
As recorded now, _Do not Join is running. Its reported uptime points to a restart about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 3 October 2026 is when Rust Server Trends first recorded it.
How well does _Do not Join perform under load?
Its average server fps over the last 48 hours was 32, and it never dropped below 20. Buildings, deployables and all the rest of the world's entities brought it to a high of 75,558. It reached a ceiling of 2,321 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is _Do not Join hosted?
The EU tag is how _Do not Join lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.180.2.18:28276 is the address it uses.
Which Rust version is _Do not Join running?
Rust network protocol 2635 and build 168909 on Linux is what _Do not Join runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does _Do not Join run its wipes?
Too few wipes of _Do not Join are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 7 hours.
Server tags
What do the server tags on _Do not Join mean?
Tags published by _Do not Join and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does _Do not Join appear?
These Rust Server Trends lists include _Do not Join: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to _Do not Join?
To join, enter client.connect 185.180.2.18:28276 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.