Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h136 48 h

Station XX-15405 · no signal

Xelernan Local Rust (No EAC)

Offline 185.176.158.2:28015 checked 38d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,405
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15405 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
370/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
71/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Xelernan Local Rust (No EAC)?

A procedural map runs on Xelernan Local Rust (No EAC), generated by the game.

Which settings and rules apply on Xelernan Local Rust (No EAC)?

The name of Xelernan Local Rust (No EAC) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Xelernan Local Rust (No EAC)?

No players are recorded on Xelernan Local Rust (No EAC) at this moment; it is offline, and the last sighting was 38 days 9 hours ago.

How does Xelernan Local Rust (No EAC) rank against other Rust servers?

Over the last seven days, Xelernan Local Rust (No EAC) recorded enough player hours to reach #15,405 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Xelernan Local Rust (No EAC) stay online?

Xelernan Local Rust (No EAC) is down at the moment; the last recorded contact was 38 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Which region does Xelernan Local Rust (No EAC) run from?

No region is published by Xelernan Local Rust (No EAC). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.176.158.2:28015.

Which Rust version is Xelernan Local Rust (No EAC) running?

Rust network protocol 2633 and build 162929 on Windows is what Xelernan Local Rust (No EAC) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Xelernan Local Rust (No EAC) run its wipes?

The rhythm of Xelernan Local Rust (No EAC) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 2 hours.

Tags

What do the server tags on Xelernan Local Rust (No EAC) mean?

These are the tags Xelernan Local Rust (No EAC) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Xelernan Local Rust (No EAC) appear?

These Rust Server Trends lists include Xelernan Local Rust (No EAC): Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Xelernan Local Rust (No EAC)?

You can connect by pressing F1 in Rust and typing client.connect 185.176.158.2:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.