Rust Server TrendsSeismic network · station log
Recording Stations11,750 Players60,289 Active3,494 Wipes · 3 h127 48 h

Station XX-14328 · no signal

Serv One

Offline 185.155.32.41:28015 checked 16d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,328
top 65%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14328 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:08 UTC25d ago M0.0rising 1 – running 0
Tue 29 Sep, 15:39 UTC28d ago M0.0rising 1 halved by day 2 3.1 days 0
Mon 28 Sep, 19:35 UTC29d ago M0.0steady 1 – 0.8 days 1
Mon 14 Sep, 16:02 UTC43d ago M0.0rising 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
515/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
31/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
51/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
265/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
103/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
119/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Serv One?

Serv One uses a procedural map, which the game generates.

Which settings and rules apply on Serv One?

No gather rate appears in the name of Serv One. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Serv One?

No players are recorded on Serv One at this moment; it is offline, and the last sighting was 16 days 12 hours ago.

How does Serv One rank against other Rust servers?

Over the last seven days, Serv One recorded enough player hours to reach #14,328 worldwide, placing it in the top 65% of all ranked servers.

Operator and location

How reliably does Serv One stay online?

Serv One is down at the moment; the last recorded contact was 16 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Serv One run from?

Nothing about a region comes from Serv One. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.155.32.41:28015.

What build of Rust does Serv One use?

On Windows, Serv One runs Rust network protocol 2634 and build 166586. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Serv One?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does Serv One wipe, and on which days?

There is no next wipe to predict at Serv One, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 5 hours.

Server tags

What do the server tags on Serv One mean?

The game's server browser reads the tags Serv One publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Serv One appear?

The Rust Server Trends lists that take in Serv One are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Serv One?

To join, enter client.connect 185.155.32.41:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build It runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.