Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h393 48 h

Station XX-15156 · no signal

Stoner6unts 10X Mods In Progress

Offline 185.150.190.59:54552 checked 14d ago

10x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15156 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
545/ 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
94/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
130/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average
333/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average
75/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
29/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Stoner6unts 10X Mods In Progress?

Generated by the game, the map on Stoner6unts 10X Mods In Progress is procedural, size 5,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Stoner6unts 10X Mods In Progress?

Going by its name, Stoner6unts 10X Mods In Progress runs 10x gather. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Stoner6unts 10X Mods In Progress right now?

A reading taken now finds Stoner6unts 10X Mods In Progress offline; the most recent activity was 14 days 11 hours ago.

How does Stoner6unts 10X Mods In Progress rank against other Rust servers?

Over the last seven days, Stoner6unts 10X Mods In Progress recorded enough player hours to reach #15,156 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does Stoner6unts 10X Mods In Progress stay online?

No contact with Stoner6unts 10X Mods In Progress right now, and the last recorded contact was 14 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does Stoner6unts 10X Mods In Progress run from?

No region is published by Stoner6unts 10X Mods In Progress. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.150.190.59:54552.

What build of Rust does Stoner6unts 10X Mods In Progress use?

Stoner6unts 10X Mods In Progress is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Stoner6unts 10X Mods In Progress wipe, and on which days?

On record so far are too few of Stoner6unts 10X Mods In Progress's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on Stoner6unts 10X Mods In Progress mean?

These are the tags Stoner6unts 10X Mods In Progress publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Stoner6unts 10X Mods In Progress appear?

The Rust Server Trends lists that take in Stoner6unts 10X Mods In Progress are: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

What steps get you onto Stoner6unts 10X Mods In Progress?

You can connect by pressing F1 in Rust and typing client.connect 185.150.190.59:54552 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/nB2QEhcma.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.