Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players44,427 Active2,902 Wipes · 3 h99 48 h

Station XX-15264 · no signal

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases

Offline 185.150.189.212:25568 checked 5d ago

20x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
36.4 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 10:25 UTC17d ago M0.0rising 1 – running 0
Sun 6 Sep, 00:38 UTC54d ago – – – – 36.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X20 | 20/10 Wipe SA · groups of 8+ · 20x · weekly · 26 on average
7/ 100
2/ 50
⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED) NA · groups of 8+ · 20x · weekly · 1 on average
1/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 357 on average
90/ 100
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average
223/ 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
181/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

The map on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases is procedural, produced by the game.

Which settings and rules apply on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Its name points to a gather rate of 20x on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases right now?

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases is not responding at this moment and is offline, last seen 5 days 13 hours ago. The seven-day average for this server is 0 players.

How does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases rank against other Rust servers?

On player hours for the past week, OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases sits at #15,264, which puts it inside the top 69% of every ranked server.

Server details

How reliably does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases stay online?

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases is down at the moment; the last recorded contact was 5 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 39, or 23% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases run from?

Nothing about a region comes from OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.150.189.212:25568 is the address it uses.

What build of Rust does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases use?

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases is running Rust network protocol 2634 and build 167584 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 29 hours after the wipe.

How often does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases wipe, and on which days?

On record so far are too few of OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 16 hours is how long the current world has been running.

Lists and tags

What do the server tags on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases mean?

Tags published by OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases appear?

The Rust Server Trends lists that take in OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Join the server

What steps get you onto OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

To join, enter client.connect 185.150.189.212:25568 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.