Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players67,584 Active3,634 Wipes · 3 h129 48 h

Station XX-13474 · no signal

LockWipe15season

Offline 185.15.38.52:28015 checked 14d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,474
top 62%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13474 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
501/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
309/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
41/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
85/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
109/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LockWipe15season?

The map on LockWipe15season is procedural, produced by the game.

Which settings and rules apply on LockWipe15season?

You will find no gather rate in the name of LockWipe15season. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on LockWipe15season?

A reading taken now finds LockWipe15season offline; the most recent activity was 14 days 7 hours ago.

How does LockWipe15season rank against other Rust servers?

Over the last seven days, LockWipe15season recorded enough player hours to reach #13,474 worldwide, placing it in the top 62% of all ranked servers.

Server details

How reliably does LockWipe15season stay online?

As recorded now, LockWipe15season is not reachable, the last contact having been 14 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 October 2026 is when Rust Server Trends first recorded it.

Which region does LockWipe15season run from?

A region is not published by LockWipe15season. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.15.38.52:28015 is the address it uses.

What build of Rust does LockWipe15season use?

LockWipe15season is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does LockWipe15season run its wipes?

On record so far are too few of LockWipe15season's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on LockWipe15season mean?

Tags published by LockWipe15season and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LockWipe15season appear?

These Rust Server Trends lists include LockWipe15season: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to LockWipe15season?

You can connect by pressing F1 in Rust and typing client.connect 185.15.38.52:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.