Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-3487 · recording

Void.Place | Classic

Online 185.149.40.74:28017 checked 7m ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 6
Rank
#3,487
top 16%
Last wipe
7d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3487 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
80%else halves by day 3

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 17:55 UTC
  3. 20d 21hThu 19 Nov, 17:55 UTC
  4. 27d 21hThu 26 Nov, 17:55 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 17:55 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 19:51 UTC16m ago – – – – running 0
Thu 22 Oct, 17:55 UTC7d ago M0.6rising 4 – – 0
Thu 15 Oct, 17:53 UTC14d ago M0.3rising 2 held half 7 days 0
Thu 8 Oct, 17:54 UTC21d ago M0.3rising 2 held half 7 days 0
Thu 1 Oct, 18:14 UTC FW28d ago M0.5rising 3 halved by day 3 7 days 0
Thu 24 Sep, 18:16 UTC35d ago M0.3rising 2 held half 7 days 0
Thu 17 Sep, 17:59 UTC42d ago M0.3rising 2 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
283/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
361/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
902/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
966/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
781/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Void.Place | Classic?

The procedural map on Void.Place | Classic is size 3,000 with seed 466137484, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Void.Place | Classic?

You will find no gather rate in the name of Void.Place | Classic. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Void.Place | Classic right now?

A reading taken now shows 0 players on Void.Place | Classic, which has 100 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 10:00 UTC, averaging 2 players.

How does Void.Place | Classic rank against other Rust servers?

Over the last seven days, Void.Place | Classic recorded enough player hours to reach #3,487 worldwide, placing it in the top 16% of all ranked servers.

Server details

How reliably does Void.Place | Classic stay online?

Right now, you can reach Void.Place | Classic. The uptime it reports puts its last restart about 6 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Void.Place | Classic hold a steady tick rate?

Across the last 48 hours it averaged 199 server fps, with a floor of 143. The world held up to 54,052 entities at its peak, buildings and deployables included. Its highest memory use was 2,657 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Void.Place | Classic hosted?

A region is not published by Void.Place | Classic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.149.40.74:28017.

Which Rust version is Void.Place | Classic running?

On Linux, Void.Place | Classic runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Void.Place | Classic?

The recent wipes averaged a busiest count of 3 players. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does Void.Place | Classic run its wipes?

every Thursday at 17:55 UTC is how Void.Place | Classic wipes. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 7 days 2 hours is how long the current world has been running.

Server tags

What do the server tags on Void.Place | Classic mean?

These are the tags Void.Place | Classic publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Void.Place | Classic appear?

You will find Void.Place | Classic on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Void.Place | Classic?

Enter client.connect 185.149.40.74:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://void.place/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.