Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players63,580 Active3,313 Wipes · 3 h197 48 h

Station XX-15327 · no signal

ICE Map Forge local verification

Offline 185.139.215.250:48441 checked 16d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
109/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
124/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
455/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
26/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
534/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
439/ 525
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on ICE Map Forge local verification?

You will find no gather rate in the name of ICE Map Forge local verification. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on ICE Map Forge local verification?

No players are recorded on ICE Map Forge local verification at this moment; it is offline, and the last sighting was 16 days 6 hours ago.

How does ICE Map Forge local verification rank against other Rust servers?

Over the last seven days, ICE Map Forge local verification recorded enough player hours to reach #15,327 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does ICE Map Forge local verification stay online?

As recorded now, ICE Map Forge local verification is not reachable, the last contact having been 16 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 October 2026 is when Rust Server Trends first recorded it.

Which region does ICE Map Forge local verification run from?

Nothing about a region comes from ICE Map Forge local verification. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.139.215.250:48441 is the address it uses.

What build of Rust does ICE Map Forge local verification use?

ICE Map Forge local verification is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does ICE Map Forge local verification wipe, and on which days?

The rhythm of ICE Map Forge local verification cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 6 hours.

Tags

What do the server tags on ICE Map Forge local verification mean?

These are the tags ICE Map Forge local verification publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ICE Map Forge local verification appear?

These Rust Server Trends lists include ICE Map Forge local verification: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to ICE Map Forge local verification?

You can connect by pressing F1 in Rust and typing client.connect 185.139.215.250:48441 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.