Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players46,574 Active2,995 Wipes · 3 h93 48 h

Station XX-15269 · no signal

ICE Map Forge local verification

Offline 185.139.215.250:41354 checked 3d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
46/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
79/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
249/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
11/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
293/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
257/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ICE Map Forge local verification?

A procedural map runs on ICE Map Forge local verification, generated by the game.

Which settings and rules apply on ICE Map Forge local verification?

You will find no gather rate in the name of ICE Map Forge local verification. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on ICE Map Forge local verification right now?

ICE Map Forge local verification is not responding at this moment and is offline, last seen 3 days 20 hours ago. Averaged across the last seven days, the population was 0 players.

How does ICE Map Forge local verification rank against other Rust servers?

The last seven days of player hours place ICE Map Forge local verification at #15,269, in the top 69% of all ranked servers.

Server facts

How reliably does ICE Map Forge local verification stay online?

ICE Map Forge local verification is down at the moment; the last recorded contact was 3 days 20 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is ICE Map Forge local verification hosted?

No region is published by ICE Map Forge local verification. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.139.215.250:41354.

What build of Rust does ICE Map Forge local verification use?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does ICE Map Forge local verification wipe, and on which days?

On record so far are too few of ICE Map Forge local verification's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 20 hours.

Server tags

What do the server tags on ICE Map Forge local verification mean?

These are the tags ICE Map Forge local verification publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ICE Map Forge local verification appear?

These Rust Server Trends lists include ICE Map Forge local verification: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to ICE Map Forge local verification?

Enter client.connect 185.139.215.250:41354 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.