Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players34,643 Active2,837 Wipes · 3 h63 48 h

Station XX-13060 · no signal

Rust Offline

Offline 185.13.31.221:28015 checked 44d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,060
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13060 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
233/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
19/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
143/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
41/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Offline?

The map on Rust Offline is procedural, produced by the game.

Which settings and rules apply on Rust Offline?

You will find no gather rate in the name of Rust Offline. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rust Offline right now?

A reading taken now finds Rust Offline offline; the most recent activity was 44 days 11 hours ago.

How does Rust Offline rank against other Rust servers?

The last seven days of player hours place Rust Offline at #13,060, in the top – of all ranked servers.

Operator and location

How reliably does Rust Offline stay online?

Rust Offline is down at the moment; the last recorded contact was 44 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust Offline hosted?

Nothing about a region comes from Rust Offline. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.13.31.221:28015 is the address it uses.

Which Rust version is Rust Offline running?

On Windows, Rust Offline runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust Offline run its wipes?

The rhythm of Rust Offline cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 12 hours is how long the current world has been running.

Tags

What do the server tags on Rust Offline mean?

These are the tags Rust Offline publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Offline appear?

These Rust Server Trends lists include Rust Offline: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust Offline?

Enter client.connect 185.13.31.221:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build Game build: 163207.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.