Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station XX-15837 · no signal

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded

Offline 185.103.160.105:28015 checked 34d ago

2x moddedoxide
Connect
Players now
1/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,837
top 69%
Last wipe
36d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15837 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 23 Sep, 10:04 UTC36d ago M0.7rising 5 – running 0
Tue 22 Sep, 14:05 UTC37d ago M0.7rising 5 – 0.8 days 0
Tue 22 Sep, 06:14 UTC37d ago M0.7rising 5 – 0.3 days 0
Mon 21 Sep, 11:18 UTC38d ago M0.0rising 2 – 0.8 days 1
Sun 20 Sep, 16:34 UTC39d ago M0.0rising 1 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 838 on average
805/ 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average
622/ 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average
153/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
810/ 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
890/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
156/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

Generated by the game, the map on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is procedural, size 3,750 with seed 260918. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

2x gather is what AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is not responding at this moment and is offline, last seen 34 days 5 hours ago.

How does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded rank against other Rust servers?

Over the last seven days, AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded recorded enough player hours to reach #15,837 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded stay online?

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is down at the moment; the last recorded contact was 34 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded run from?

Nothing about a region comes from AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.103.160.105:28015.

Which Rust version is AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded running?

On Windows, AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

On average, the busiest point of its recent wipes drew 5 players. 3 hours after the latest wipe, the crowd peaked.

How often does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded wipe, and on which days?

No next wipe can be predicted for AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 7 hours is how long the current world has been running.

Tags

What do the server tags on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded mean?

The game's server browser reads the tags AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded publishes: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded appear?

The Rust Server Trends lists that take in AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

What steps get you onto AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

Enter client.connect 185.103.160.105:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/VZ5h3dvAVA.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.