Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,807 Active3,961 Wipes · 3 h356 48 h

Station XX-15490 · no signal

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded

Offline 185.103.160.105:28015 checked 37d ago

2x moddedcarbon
Connect
Players now
0/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 22 Sep, 07:25 UTC37d ago M0.0rising 1 – running 0
Mon 21 Sep, 10:03 UTC38d ago M0.0rising 1 – 0.9 days 0
Sun 20 Sep, 16:34 UTC39d ago M0.0rising 1 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 832 on average
761/ 850
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 610 on average
1436/ 1200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 379 on average
155/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
845/ 845
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
818/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
143/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

The procedural map on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is size 3,500 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

2x gather is what AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded right now?

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is not responding at this moment and is offline, last seen 37 days 9 hours ago.

How does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded rank against other Rust servers?

On player hours for the past week, AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded sits at #15,490, which puts it inside the top 70% of every ranked server.

Server details

How reliably does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded stay online?

As recorded now, AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is not reachable, the last contact having been 37 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded run from?

Nothing about a region comes from AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.103.160.105:28015 is the address it uses.

What build of Rust does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded use?

AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded wipe, and on which days?

There is no next wipe to predict at AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 days 10 hours.

Lists and tags

What do the server tags on AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded mean?

The game's server browser reads the tags AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded publishes: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): Slots: 300; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded appear?

These Rust Server Trends lists include AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Join the server

What steps get you onto AZIMUT SURVIVAL X2 [Kits/Tp/Trade] Modded?

Enter client.connect 185.103.160.105:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/5pp7uaZU5 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players Slots: 300.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.