Station XX-6973 · recording
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]
Online 184.71.6.10:28015 checked 12m ago
- Players now
- 0/ 99
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,973
- top 31%
- Last wipe
- 15d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 99 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 02:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 21:07 UTC15d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] runs a procedural map of size 3,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Going by its name, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] runs 10x gather. The group limit is 8 players, the game's default. build & creative is the game mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. You need Rust's premium status to join this server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] right now?
A reading taken now shows 0 players on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], which has 99 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 0 players.
How does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] rank against other Rust servers?
On player hours for the past week, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sits at #6,973, which puts it inside the top 31% of every ranked server.
Server facts
How reliably does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] stay online?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is up at the moment. Going by the uptime figure it reports, it restarted about 2 days 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] perform under load?
The 48-hour average is 213 server fps; 167 is the lowest observed. At its highest, it carried 65,736 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,173 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run from?
No region is published by [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 184.71.6.10:28015 is the address it uses.
Which Rust version is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] running?
On Windows, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe.
On what timetable does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run its wipes?
The force wipe is the only wipe [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 15 days 22 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] mean?
The game's server browser reads the tags [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] publishes: gmvanilla (Game mode): Survival in vanilla mode; mp99 (Max players): 99 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): Creative sandbox: no gathering, build anything; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] appear?
You will find [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How to join
What steps get you onto [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Enter client.connect 184.71.6.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
