Station XX-15114 · no signal
Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 11d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,114
- top 70%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC24d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Darkstorm PVE | no decay?
The procedural map on Darkstorm PVE | no decay is size 4,750 with seed 731245, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Darkstorm PVE | no decay?
The name of Darkstorm PVE | no decay gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Darkstorm PVE | no decay?
Darkstorm PVE | no decay is not responding at this moment and is offline, last seen 11 days 15 hours ago.
How does Darkstorm PVE | no decay rank against other Rust servers?
Over the last seven days, Darkstorm PVE | no decay recorded enough player hours to reach #15,114 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does Darkstorm PVE | no decay stay online?
No contact with Darkstorm PVE | no decay right now, and the last recorded contact was 11 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Darkstorm PVE | no decay hosted?
A region is not published by Darkstorm PVE | no decay. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 184.14.99.153:28015.
Which Rust version is Darkstorm PVE | no decay running?
On Linux, Darkstorm PVE | no decay runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Darkstorm PVE | no decay?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Darkstorm PVE | no decay run its wipes?
Too few wipes of Darkstorm PVE | no decay are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on Darkstorm PVE | no decay mean?
The game's server browser reads the tags Darkstorm PVE | no decay publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Darkstorm PVE | no decay appear?
These Rust Server Trends lists include Darkstorm PVE | no decay: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Darkstorm PVE | no decay?
To join, enter client.connect 184.14.99.153:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.