Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players37,278 Active2,941 Wipes · 3 h100 48 h

Station XX-15849 · no signal

Rust

Offline 183.225.154.24:28015 checked 18d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15849 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
299/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
184/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
95/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
24/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust?

A procedural map runs on Rust, generated by the game.

Which settings and rules apply on Rust?

You will find no gather rate in the name of Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust?

A reading taken now finds Rust offline; the most recent activity was 18 days 8 hours ago.

How does Rust rank against other Rust servers?

The last seven days of player hours place Rust at #15,849, in the top 72% of all ranked servers.

Operator and location

How reliably does Rust stay online?

As recorded now, Rust is not reachable, the last contact having been 18 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 9 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust hosted?

No region is published by Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 183.225.154.24:28015.

Which Rust version is Rust running?

Rust network protocol 2634 and build 167398 on Windows is what Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Rust wipe, and on which days?

Too few wipes of Rust are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on Rust mean?

These are the tags Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust appear?

You will find Rust on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust?

Enter client.connect 183.225.154.24:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.