Station XX-9904 · no signal
Rustserver
Offline 183.105.239.98:28015 checked 1d ago
- Players now
- 2/ 10
- 20% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 2
- Rank
- #9,904
- top 45%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rustserver?
The procedural map on Rustserver is size 3,200 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rustserver?
No gather rate appears in the name of Rustserver. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Rustserver right now?
Rustserver is not responding at this moment and is offline, last seen 44 hours ago. The seven-day average is 2 players, with a peak of 2. The last 48 hours show their highest activity at 11:00 UTC, averaging 2 players.
How does Rustserver rank against other Rust servers?
The last seven days of player hours place Rustserver at #9,904, in the top 45% of all ranked servers.
Server details
How reliably does Rustserver stay online?
Rustserver is down at the moment; the last recorded contact was 44 hours ago. Its reported uptime points to a restart about 23 minutes ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.
Does Rustserver hold a steady tick rate?
The 48-hour average is 172 server fps; 172 is the lowest observed. The world held up to 52,471 entities at its peak, buildings and deployables included. Memory use peaked at 1,349 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rustserver run from?
A region is not published by Rustserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 183.105.239.98:28015.
What build of Rust does Rustserver use?
On Windows, Rustserver runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Rustserver wipe, and on which days?
On record so far are too few of Rustserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 hours is how long the current world has been running.
Tags
What do the server tags on Rustserver mean?
Tags published by Rustserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rustserver appear?
The Rust Server Trends lists that take in Rustserver are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto Rustserver?
Enter client.connect 183.105.239.98:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.