Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players74,144 Active3,692 Wipes · 3 h138 48 h

Station XX-15432 · no signal

Kou

Offline 182.164.217.248:28015 checked 1d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
54/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
234/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
130/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Kou?

The map on Kou is procedural, produced by the game.

Which settings and rules apply on Kou?

No gather rate appears in the name of Kou. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Kou right now?

Kou is not responding at this moment and is offline, last seen 45 hours ago. The population averaged 0 players over the past week.

How does Kou rank against other Rust servers?

On player hours for the past week, Kou sits at #15,432, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Kou stay online?

Kou is down at the moment; the last recorded contact was 45 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Where in the world is Kou hosted?

Nothing about a region comes from Kou. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 182.164.217.248:28015.

Which Rust version is Kou running?

Rust network protocol 2635 and build 168909 on Windows is what Kou runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Kou wipe, and on which days?

The rhythm of Kou cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 9 days.

Tags

What do the server tags on Kou mean?

These are the tags Kou publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kou appear?

These Rust Server Trends lists include Kou: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Kou?

Enter client.connect 182.164.217.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.