Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players31,668 Active2,750 Wipes · 3 h74 48 h

Station XX-15948 · no signal

Mojaste la Vainilla? WTN-TEAM

Offline 181.97.116.231:28015 checked 21d ago

duo vanillamoddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,948
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15948 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
2/ 100
0/ 100
23/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
4/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
1/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
2/ 550
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mojaste la Vainilla? WTN-TEAM?

The map on Mojaste la Vainilla? WTN-TEAM is procedural, produced by the game.

Which settings and rules apply on Mojaste la Vainilla? WTN-TEAM?

You will find no gather rate in the name of Mojaste la Vainilla? WTN-TEAM. You can have up to 2 players in a group (duo). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Mojaste la Vainilla? WTN-TEAM right now?

Mojaste la Vainilla? WTN-TEAM is not responding at this moment and is offline, last seen 21 days 17 hours ago.

How does Mojaste la Vainilla? WTN-TEAM rank against other Rust servers?

The last seven days of player hours place Mojaste la Vainilla? WTN-TEAM at #15,948, in the top 72% of all ranked servers. Within duo, it places #381.

Server facts

How reliably does Mojaste la Vainilla? WTN-TEAM stay online?

As recorded now, Mojaste la Vainilla? WTN-TEAM is not reachable, the last contact having been 21 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Mojaste la Vainilla? WTN-TEAM hosted?

No region is published by Mojaste la Vainilla? WTN-TEAM. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 181.97.116.231:28015.

What build of Rust does Mojaste la Vainilla? WTN-TEAM use?

Rust network protocol 2634 and build 167058 on Windows is what Mojaste la Vainilla? WTN-TEAM runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Mojaste la Vainilla? WTN-TEAM wipe, and on which days?

On record so far are too few of Mojaste la Vainilla? WTN-TEAM's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 17 hours.

Tags

What do the server tags on Mojaste la Vainilla? WTN-TEAM mean?

The game's server browser reads the tags Mojaste la Vainilla? WTN-TEAM publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts2 (Group limit): Each team can hold up to 2; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mojaste la Vainilla? WTN-TEAM appear?

These Rust Server Trends lists include Mojaste la Vainilla? WTN-TEAM: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

Join the server

How do you connect to Mojaste la Vainilla? WTN-TEAM?

You can connect by pressing F1 in Rust and typing client.connect 181.97.116.231:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167058,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts2
Group limit Each team can hold up to 2.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.