Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players38,014 Active2,926 Wipes · 3 h94 48 h

Station XX-13066 · no signal

Kuro

Offline 181.79.95.242:28015 checked 8d ago

monthly wipes moddedcarbon
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,066
top 59%
Last wipe
9d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13066 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
13/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
28/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average
67/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kuro?

The map on Kuro is procedural, produced by the game.

Which settings and rules apply on Kuro?

No gather rate appears in the name of Kuro. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Kuro right now?

A reading taken now finds Kuro offline; the most recent activity was 8 days 8 hours ago.

How does Kuro rank against other Rust servers?

Over the last seven days, Kuro recorded enough player hours to reach #13,066 worldwide, placing it in the top 59% of all ranked servers.

Server details

How reliably does Kuro stay online?

No contact with Kuro right now, and the last recorded contact was 8 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Kuro hosted?

A region is not published by Kuro. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 181.79.95.242:28015 is the address it uses.

Which Rust version is Kuro running?

Rust network protocol 2634 and build 167781 on Windows is what Kuro runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Kuro run its wipes?

From the force wipe the next wipe of Kuro is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 9 days 8 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Kuro mean?

The game's server browser reads the tags Kuro publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kuro appear?

These Rust Server Trends lists include Kuro: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Kuro?

To join, enter client.connect 181.79.95.242:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.