Rust Server TrendsSeismic network · station log
Recording Stations11,689 Players60,760 Active3,467 Wipes · 3 h117 48 h

Station XX-14546 · no signal

LATAM Rust Server CL

Offline 181.42.23.3:28015 checked 29d ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,546
top 61%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14546 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - BR Main SA · groups of 16+ · weekly · 173 on average
8/ 250
Rustoria.co - BR Long SA · groups of 12+ · monthly · 67 on average
30/ 200
Rustoria.co - BR Main | JUST WIPED 28.10 SA · no group limit · 65 on average
60/ 100
[LATAM] Sudamerica United | 26/10 Wipe SA · groups of 32+ · monthly · 63 on average
1/ 200
[wipe day] ARENA BR SOLO | VANILLA | LATAM | SA · groups of 8+ · biweekly · 40 on average
6/ 200
[BR/LATAM] Rust Na Veia | MAX 4 | WIPE 27/10 18H SA · groups of 8+ · weekly · 34 on average
4/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LATAM Rust Server CL?

The map on LATAM Rust Server CL is procedural, produced by the game.

Which settings and rules apply on LATAM Rust Server CL?

The name of LATAM Rust Server CL gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on LATAM Rust Server CL?

A reading taken now finds LATAM Rust Server CL offline; the most recent activity was 29 days 13 hours ago.

How does LATAM Rust Server CL rank against other Rust servers?

The last seven days of player hours place LATAM Rust Server CL at #14,546, in the top 61% of all ranked servers.

Server details

How reliably does LATAM Rust Server CL stay online?

No contact with LATAM Rust Server CL right now, and the last recorded contact was 29 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does LATAM Rust Server CL run from?

Its name points to South America, but LATAM Rust Server CL publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 181.42.23.3:28015.

What build of Rust does LATAM Rust Server CL use?

Rust network protocol 2633 and build 165217 on Linux is what LATAM Rust Server CL runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does LATAM Rust Server CL wipe, and on which days?

On record so far are too few of LATAM Rust Server CL's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 29 days 14 hours.

Tags

What do the server tags on LATAM Rust Server CL mean?

Tags published by LATAM Rust Server CL and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LATAM Rust Server CL appear?

The Rust Server Trends lists that take in LATAM Rust Server CL are: Rust community servers without the side modes. These filters bring it up on the server list: Region: South America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to LATAM Rust Server CL?

You can connect by pressing F1 in Rust and typing client.connect 181.42.23.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.