Station EU-15498 · no signal
EVO RUST X10
Offline EU 181.214.214.199:28015 checked 40d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68% · #2525 in EU
- Last wipe
- 40d ago
- weekly schedule
- Next wipe
- 1d 1h
- Fri 30 Oct, 13:54 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 13:54 UTC, in 1d 1h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EVO RUST X10?
Generated by the game, the map on EVO RUST X10 is procedural, size 3,500 with seed 847291. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on EVO RUST X10?
Going by its name, EVO RUST X10 runs 10x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on EVO RUST X10 right now?
No players are recorded on EVO RUST X10 at this moment; it is offline, and the last sighting was 40 days 3 hours ago.
How does EVO RUST X10 rank against other Rust servers?
EVO RUST X10 is #2,525 in Europe and #15,498 worldwide on the past week's player hours, within the top 68% of ranked servers.
Operator and location
How reliably does EVO RUST X10 stay online?
As recorded now, EVO RUST X10 is not reachable, the last contact having been 40 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does EVO RUST X10 run from?
The EU tag is how EVO RUST X10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 181.214.214.199:28015.
What build of Rust does EVO RUST X10 use?
EVO RUST X10 is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does EVO RUST X10 wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of EVO RUST X10 is estimated. The date of its next wipe is Friday 30 October at 13:54 UTC. The present world dates from 40 days 22 hours. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on EVO RUST X10 mean?
These are the tags EVO RUST X10 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EVO RUST X10 appear?
These Rust Server Trends lists include EVO RUST X10: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Join the server
How do you connect to EVO RUST X10?
You can connect by pressing F1 in Rust and typing client.connect 181.214.214.199:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.