Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station XX-6782 · recording

Proboy's server

Online 180.247.47.85:28015 checked 9m ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#6,782
top 30%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6782 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0012:0001:0004:0009:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
135/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
117/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
12/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
11/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
21/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Proboy's server?

A procedural map runs on Proboy's server, generated by the game.

Which settings and rules apply on Proboy's server?

The name of Proboy's server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Proboy's server?

A reading taken now shows 0 players on Proboy's server, which has 500 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 04:00 UTC, averaging 1 players.

How does Proboy's server rank against other Rust servers?

On player hours for the past week, Proboy's server sits at #6,782, which puts it inside the top 30% of every ranked server.

Operator and location

How reliably does Proboy's server stay online?

Right now, you can reach Proboy's server. It was up 27% of the time across the last 2 full days: 13 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.

Which region does Proboy's server run from?

Nothing about a region comes from Proboy's server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 180.247.47.85:28015.

What build of Rust does Proboy's server use?

Rust network protocol 2635 and build 168909 on Windows is what Proboy's server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Proboy's server run its wipes?

The rhythm of Proboy's server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 17 hours.

Lists and tags

What do the server tags on Proboy's server mean?

The game's server browser reads the tags Proboy's server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Proboy's server appear?

You will find Proboy's server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Proboy's server?

You can connect by pressing F1 in Rust and typing client.connect 180.247.47.85:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.