Station XX-15341 · no signal
Todds Rust Server
Offline 180.150.31.33:40500 checked 5d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 30 Sep, 09:37 UTC29d ago | M0.0■steady | 1 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Todds Rust Server?
Generated by the game, the map on Todds Rust Server is procedural, size 3,000 with seed 727946478. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Todds Rust Server?
The name of Todds Rust Server gives no gather rate. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Todds Rust Server?
No players are recorded on Todds Rust Server at this moment; it is offline, and the last sighting was 5 days ago. Averaged across the last seven days, the population was 0 players.
How does Todds Rust Server rank against other Rust servers?
On player hours for the past week, Todds Rust Server sits at #15,341, which puts it inside the top 69% of every ranked server. It sits at #617 among quad servers.
Server details
How reliably does Todds Rust Server stay online?
Todds Rust Server is down at the moment; the last recorded contact was 5 days ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Todds Rust Server run from?
No region is published by Todds Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 180.150.31.33:40500.
What build of Rust does Todds Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what Todds Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Todds Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does Todds Rust Server wipe, and on which days?
The rhythm of Todds Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 22 hours is how long the current world has been running.
Lists and tags
What do the server tags on Todds Rust Server mean?
The game's server browser reads the tags Todds Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Todds Rust Server appear?
You will find Todds Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Join the server
What steps get you onto Todds Rust Server?
Enter client.connect 180.150.31.33:40500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://saplinghosting.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.