Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,751 Active3,994 Wipes · 3 h411 48 h

Station XX-13695 · no signal

TestServer

Offline 180.113.223.220:10241 checked 22d ago

quad moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,695
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13695 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays NA · quad · 6 on average
0/ 300
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
6/ 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
7/ 80
Geležinis Miškas quad · 6 on average
9/ 99
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
1/ 100
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TestServer?

No gather rate appears in the name of TestServer. The limit for a group is 4 players (quad). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on TestServer?

TestServer is not responding at this moment and is offline, last seen 22 days 3 hours ago.

How does TestServer rank against other Rust servers?

Over the last seven days, TestServer recorded enough player hours to reach #13,695 worldwide, placing it in the top 62% of all ranked servers. Within quad, it places #592.

Operator and location

How reliably does TestServer stay online?

TestServer is down at the moment; the last recorded contact was 22 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does TestServer run from?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 180.113.223.220:10241.

Which Rust version is TestServer running?

Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does TestServer wipe, and on which days?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 13 hours.

Lists and tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TestServer appear?

You will find TestServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

What steps get you onto TestServer?

You can connect by pressing F1 in Rust and typing client.connect 180.113.223.220:10241 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.