Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players34,229 Active2,837 Wipes · 3 h65 48 h

Station XX-15423 · no signal

rust-live-4

Offline 18.201.100.199:28035 checked 3d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
223/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
133/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
43/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
41/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on rust-live-4?

The map on rust-live-4 is procedural, produced by the game.

Which settings and rules apply on rust-live-4?

No gather rate appears in the name of rust-live-4. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on rust-live-4 right now?

rust-live-4 is not responding at this moment and is offline, last seen 3 days 6 hours ago. Averaged across the last seven days, the population was 0 players.

How does rust-live-4 rank against other Rust servers?

On player hours for the past week, rust-live-4 sits at #15,423, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does rust-live-4 stay online?

As recorded now, rust-live-4 is not reachable, the last contact having been 3 days 6 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. 24 October 2026 is when Rust Server Trends first recorded it.

Where in the world is rust-live-4 hosted?

No region is published by rust-live-4. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 18.201.100.199:28035.

What build of Rust does rust-live-4 use?

On Linux, rust-live-4 runs Rust network protocol 2632 and build 162434. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does rust-live-4 wipe, and on which days?

The rhythm of rust-live-4 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 57 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on rust-live-4 mean?

The game's server browser reads the tags rust-live-4 publishes: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does rust-live-4 appear?

You will find rust-live-4 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to rust-live-4?

You can connect by pressing F1 in Rust and typing client.connect 18.201.100.199:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp75
Max players Slots: 75.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build It runs game build 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.