Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players73,926 Active3,704 Wipes · 3 h221 48 h

Station SA-15281 · no signal

TESTE SERVER

Offline SA 179.94.49.6:28015 checked 15d ago

trio weekly wipes vanillamoddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,281
top 71% · #202 in SA
Last wipe
16d ago
weekly schedule
Next wipe
4d 21h
Tue 3 Nov, 11:17 UTC
Seismic record · station SA-15281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 11:17 UTC, in 4d 21h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 21hTue 3 Nov, 11:17 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 11d 21hTue 10 Nov, 11:17 UTC
  4. 18d 21hTue 17 Nov, 11:17 UTC
  5. 25d 21hTue 24 Nov, 11:17 UTC
  6. 32d 21hTue 1 Dec, 11:17 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 39d 21hTue 8 Dec, 11:17 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 11:17 UTC16d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[BR/LATAM] TERRA HOSTIL VANILLA | SOLO/ DUO/ TRIO | SA · trio · weekly · 28 on average
11/ 250
[LATAM] SOLO NOOB Solo/Duo/Trio | 26/10 Wipe SA · trio · weekly · 8 on average
3/ 200
[LATAM] SOLO NOOB X2 Solo/Duo/Trio | 27/10 Wipe SA · trio · 2x · weekly · 63 on average
6/ 100
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE 28/10 SA · trio · 2x · weekly · 46 on average
32/ 100
[BR/LATAM] GUERRA FRIA 2X TRIO 28/10 [vK.gg] SA · trio · 2x · weekly · 17 on average
17/ 125
[BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO | SA · trio · 2x · weekly · 11 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TESTE SERVER?

The procedural map on TESTE SERVER is size 3,450 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on TESTE SERVER?

No gather rate appears in the name of TESTE SERVER. You can have up to 3 players in a group (trio). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on TESTE SERVER right now?

TESTE SERVER is not responding at this moment and is offline, last seen 15 days 17 hours ago.

How does TESTE SERVER rank against other Rust servers?

The last seven days of player hours place TESTE SERVER at #15,281, in the top 71% of all ranked servers and #202 in South America. The ranking for trio puts it at #520.

Operator and location

How reliably does TESTE SERVER stay online?

No contact with TESTE SERVER right now, and the last recorded contact was 15 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does TESTE SERVER run from?

The SA tag is how TESTE SERVER lists itself in South America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 179.94.49.6:28015.

Which Rust version is TESTE SERVER running?

On Windows, TESTE SERVER runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on TESTE SERVER?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does TESTE SERVER run its wipes?

The prediction is taken from its tag, since TESTE SERVER has too few wipes on record to confirm the schedule. The date of its next wipe is Tuesday 3 November at 11:17 UTC. 16 days 2 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on TESTE SERVER mean?

Tags published by TESTE SERVER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): In the server browser it appears under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TESTE SERVER appear?

The Rust Server Trends lists that take in TESTE SERVER are: Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

How to join

How do you connect to TESTE SERVER?

Enter client.connect 179.94.49.6:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.