Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-15385 · no signal

RustDockerServer

Offline 179.64.13.133:28015 checked 8d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,385
top 70%
Last wipe
337d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15385 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
468/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
295/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
41/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
83/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
101/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustDockerServer?

A procedural map runs on RustDockerServer, generated by the game.

Which settings and rules apply on RustDockerServer?

No gather rate appears in the name of RustDockerServer. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustDockerServer?

No players are recorded on RustDockerServer at this moment; it is offline, and the last sighting was 8 days 6 hours ago.

How does RustDockerServer rank against other Rust servers?

Over the last seven days, RustDockerServer recorded enough player hours to reach #15,385 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does RustDockerServer stay online?

RustDockerServer is down at the moment; the last recorded contact was 8 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Where in the world is RustDockerServer hosted?

Nothing about a region comes from RustDockerServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 179.64.13.133:28015.

Which Rust version is RustDockerServer running?

RustDockerServer is running Rust network protocol 2604 and build 136664 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does RustDockerServer wipe, and on which days?

Too few wipes of RustDockerServer are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 337 days 18 hours.

Tags

What do the server tags on RustDockerServer mean?

Tags published by RustDockerServer and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2604 (Protocol): To connect, your game must be on the same protocol, 2604; cs136664 (Build): Game build: 136664; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

These Rust Server Trends lists include RustDockerServer: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto RustDockerServer?

You can connect by pressing F1 in Rust and typing client.connect 179.64.13.133:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2604
Protocol To connect, your game must be on the same protocol, 2604.
cs136664
Build Game build: 136664.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.