Rust Server TrendsSeismic network · station log
Recording Stations11,631 Players52,165 Active3,145 Wipes · 3 h117 48 h

Station XX-6810 · no signal

FACERUST | SOLO/DUO

Offline 179.61.132.163:27018 checked 47m ago

duo carbon
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,810
top 31%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6810 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510009:0019:0004:0012:0021:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 31% of all ranked servers, and #295 of the duo servers (top 70%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 15:21 UTC12d ago M0.3rising 2 – running 0
Mon 12 Oct, 19:02 UTC17d ago M0.0rising 1 halved by day 2 4.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US 10/29 10.29 NA · duo · weekly · 98 on average
127/ 175
RustOps - Solo/Duo | FULLWIPE 29/10 29.10 10/29 EU · duo · biweekly · 93 on average
36/ 215
RustForNoobs.com | Solo/Duo | Weekly | EU EU · duo · weekly · 91 on average
111/ 150
[EU] WizzRust 1x Solo/Duo | Noob Friendly | Wiped 22/10 EU · duo · 1x · monthly · 50 on average
20/ 100
Enjoy - Solo/Duo only, no BP wipes. True Vanilla. EU · duo · biweekly · 41 on average
58/ 165
[EU] Rust-France - SOLO/DUO | FULLWIPED 27/10 27.10 EU · duo · weekly · 26 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FACERUST | SOLO/DUO?

The procedural map on FACERUST | SOLO/DUO is size 3,750 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on FACERUST | SOLO/DUO?

The name of FACERUST | SOLO/DUO gives no gather rate. You can have up to 2 players in a group (duo). In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on FACERUST | SOLO/DUO?

FACERUST | SOLO/DUO is not responding at this moment and is offline, last seen 47 minutes ago. The seven-day average is 0 players, with a peak of 2.

How does FACERUST | SOLO/DUO rank against other Rust servers?

Over the last seven days, FACERUST | SOLO/DUO recorded enough player hours to reach #6,810 worldwide, placing it in the top 31% of all ranked servers. The ranking for duo puts it at #295.

Operator and location

How reliably does FACERUST | SOLO/DUO stay online?

No contact with FACERUST | SOLO/DUO right now, and the last recorded contact was 47 minutes ago. The uptime it reports puts its last restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

How well does FACERUST | SOLO/DUO perform under load?

Its average server fps over the last 48 hours was 95, and it never dropped below 64. The world held up to 101,835 entities at its peak, buildings and deployables included. Its highest memory use was 3,039 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is FACERUST | SOLO/DUO hosted?

No region is published by FACERUST | SOLO/DUO. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 179.61.132.163:27018.

Which Rust version is FACERUST | SOLO/DUO running?

Rust network protocol 2635 and build 168909 on Windows is what FACERUST | SOLO/DUO runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on FACERUST | SOLO/DUO?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does FACERUST | SOLO/DUO wipe, and on which days?

Too few wipes of FACERUST | SOLO/DUO are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 12 days 17 hours.

Lists and tags

What do the server tags on FACERUST | SOLO/DUO mean?

Tags published by FACERUST | SOLO/DUO and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp300 (Max players): 300 slots are available; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FACERUST | SOLO/DUO appear?

You will find FACERUST | SOLO/DUO on the following Rust Server Trends lists: Duo Rust servers, group limit 2 and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: Duo; Last wipe: In the last 2 weeks.

How to join

How do you connect to FACERUST | SOLO/DUO?

You can connect by pressing F1 in Rust and typing client.connect 179.61.132.163:27018 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/jy3NHXaXZm.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts2,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp300
Max players 300 slots are available.
ts2
Group limit The team limit is 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.