Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station SA-15478 · no signal

[ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM

Offline SA 179.41.9.155:28015 checked 42d ago

2x trio monthly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70% · #215 in SA
Last wipe
45d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, top 87% in SA, and #499 of the trio servers (top 85%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] SOLO NOOB X2 Solo/Duo/Trio | 27/10 Wipe SA · trio · 2x · weekly · 65 on average
38/ 100
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE 28/10 SA · trio · 2x · weekly · 46 on average
70/ 125
[BR/LATAM] GUERRA FRIA 2X TRIO 28/10 [vK.gg] SA · trio · 2x · weekly · 16 on average
62/ 125
[BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO | SA · trio · 2x · weekly · 11 on average
0/ 200
[BR/LATAM] COMPLEXO 2X - SOLO/DUO/TRIO | WIPE 28/10 SA · trio · 2x · weekly · 1 on average
1/ 100
[LATAM] Caramelo X2 Solo/Duo | 28/10 Wipe SA · duo · 2x · weekly · 52 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM?

[ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM uses a procedural map, which the game generates.

Which settings and rules apply on [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM?

Going by its name, [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM runs 2x gather. You can have up to 3 players in a group (trio). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM right now?

[ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM is not responding at this moment and is offline, last seen 42 days 11 hours ago.

How does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM rank against other Rust servers?

For player hours across the last seven days, [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM takes #15,478 overall and #215 in South America, inside the top 70% of all ranked servers. Within trio, it places #499.

Server facts

How reliably does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM stay online?

No contact with [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM right now, and the last recorded contact was 42 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM run from?

With its SA tag, [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 179.41.9.155:28015 is the address it uses.

What build of Rust does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM use?

Rust network protocol 2633 and build 163794 on Windows is what [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM run its wipes?

From the force wipe the next wipe of [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 45 days 22 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM mean?

The game's server browser reads the tags [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts3 (Group limit): Each team can hold up to 3; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): South America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM appear?

You will find [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: South America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.

How to join

How do you connect to [ZH] ZERO HOPE | 2X | SOLO/DUO/TRIO | MONTHLY | LATAM?

To join, enter client.connect 179.41.9.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^m,SA,gmrust,cs163794,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts3
Group limit Each team can hold up to 3.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America South America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.