Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station SA-15498 · no signal

Latam - Rust - Modificado - Sudamerica

Offline SA 179.41.11.247:22426 checked 40d ago

monthly wipes vanillamoddedoxide
Connect
Players now
1/ 75
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68% · #214 in SA
Last wipe
55d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 79% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average
2/ 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average
1/ 200
Rustoria.co - BR Long SA · groups of 12+ · monthly · 65 on average
42/ 200
[LATAM] Sudamerica United | 29/10 Wipe SA · groups of 32+ · monthly · 19 on average
207/ 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE SA · groups of 8+ · monthly · 10 on average
13/ 100
[LATAM] Nakers | Sin Limite | Mensual SA · groups of 8+ · monthly · 4 on average
5/ 120
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Latam - Rust - Modificado - Sudamerica?

Latam - Rust - Modificado - Sudamerica runs a procedural map of size 4,000 with seed 4000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Latam - Rust - Modificado - Sudamerica?

You will find no gather rate in the name of Latam - Rust - Modificado - Sudamerica. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Latam - Rust - Modificado - Sudamerica right now?

Latam - Rust - Modificado - Sudamerica is not responding at this moment and is offline, last seen 40 days 19 hours ago.

How does Latam - Rust - Modificado - Sudamerica rank against other Rust servers?

Latam - Rust - Modificado - Sudamerica is #214 in South America and #15,498 worldwide on the past week's player hours, within the top 68% of ranked servers.

Operator and location

How reliably does Latam - Rust - Modificado - Sudamerica stay online?

As recorded now, Latam - Rust - Modificado - Sudamerica is not reachable, the last contact having been 40 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Latam - Rust - Modificado - Sudamerica run from?

The SA tag is how Latam - Rust - Modificado - Sudamerica lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 179.41.11.247:22426.

Which Rust version is Latam - Rust - Modificado - Sudamerica running?

Latam - Rust - Modificado - Sudamerica is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Latam - Rust - Modificado - Sudamerica wipe, and on which days?

An estimate from the force wipe gives Latam - Rust - Modificado - Sudamerica's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 55 days. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Latam - Rust - Modificado - Sudamerica mean?

These are the tags Latam - Rust - Modificado - Sudamerica publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): In the server browser it appears under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Latam - Rust - Modificado - Sudamerica appear?

You will find Latam - Rust - Modificado - Sudamerica on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Latam - Rust - Modificado - Sudamerica?

To join, enter client.connect 179.41.11.247:22426 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^m,^v,SA,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.