Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players49,122 Active3,215 Wipes · 3 h106 48 h

Station XX-15982 · no signal

RustDockerServer

Offline 179.228.25.76:28015 checked 22d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15982 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 19:49 UTC23d ago M0.0steady 1 – running 1
Thu 1 Oct, 21:10 UTC FW26d ago M0.0rising 1 held half 2.9 days 0
Thu 1 Oct, 14:23 UTC26d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
492/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
289/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
32/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
152/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
58/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustDockerServer?

The name of RustDockerServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on RustDockerServer?

RustDockerServer is not responding at this moment and is offline, last seen 22 days 19 hours ago.

How does RustDockerServer rank against other Rust servers?

The last seven days of player hours place RustDockerServer at #15,982, in the top 71% of all ranked servers.

Server facts

How reliably does RustDockerServer stay online?

As recorded now, RustDockerServer is not reachable, the last contact having been 22 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is RustDockerServer hosted?

Nothing about a region comes from RustDockerServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 179.228.25.76:28015.

Which Rust version is RustDockerServer running?

Rust network protocol 2634 and build 166652 on Linux is what RustDockerServer runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RustDockerServer?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does RustDockerServer run its wipes?

No next wipe can be predicted for RustDockerServer, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days 13 hours.

Tags

What do the server tags on RustDockerServer mean?

The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

You will find RustDockerServer on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustDockerServer?

Enter client.connect 179.228.25.76:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.