Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players44,427 Active2,902 Wipes · 3 h99 48 h

Station XX-·· · no signal

TroubleChute's Rust Guide Server

Offline 179.125.133.216:28015 checked 46d ago

Connect
Players now
1/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
78/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
236/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
9/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
289/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
265/ 275
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TroubleChute's Rust Guide Server?

The map on TroubleChute's Rust Guide Server is procedural, produced by the game.

Which settings and rules apply on TroubleChute's Rust Guide Server?

The name of TroubleChute's Rust Guide Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on TroubleChute's Rust Guide Server right now?

A reading taken now finds TroubleChute's Rust Guide Server offline; the most recent activity was 46 days 21 hours ago.

Server details

How reliably does TroubleChute's Rust Guide Server stay online?

No contact with TroubleChute's Rust Guide Server right now, and the last recorded contact was 46 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does TroubleChute's Rust Guide Server run from?

Nothing about a region comes from TroubleChute's Rust Guide Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 179.125.133.216:28015.

Which Rust version is TroubleChute's Rust Guide Server running?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute's Rust Guide Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does TroubleChute's Rust Guide Server wipe, and on which days?

On record so far are too few of TroubleChute's Rust Guide Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 48 days 11 hours.

Tags

What do the server tags on TroubleChute's Rust Guide Server mean?

The game's server browser reads the tags TroubleChute's Rust Guide Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): 250 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TroubleChute's Rust Guide Server appear?

The Rust Server Trends lists that take in TroubleChute's Rust Guide Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto TroubleChute's Rust Guide Server?

To join, enter client.connect 179.125.133.216:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players 250 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.